Dieselpunks

Dieselpunk + Steampunk Culture

I've recently published a story game called Perfect, Unrevised. It's a game about criminals in a steampunk dystopia. The game focuses on character motivation, and the struggle between criminal and inspector.

The game is designed to be played across 1-5 sessions. The setting is like a Dark Victorian spin on 1984 or A Clockwork Orange.

The PDF is $10, and the book is $22 plus shipping. You can find out more at http://www.buriedwithoutceremony.com/perfect/

Cheers,
Joe Mcdaldno

Tags: steampunk

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Sounds interesting, Joe.

I'd love to see a demo of the mechanics.  Scheduling time for a good game is like pulling teeth with my friends, even when it's a oneshot like Fiasco, so having rules that are clean and basic are the biggest selling point for me. 

 

Tome Wilson said:

Sounds interesting, Joe.

I'd love to see a demo of the mechanics.  Scheduling time for a good game is like pulling teeth with my friends, even when it's a oneshot like Fiasco, so having rules that are clean and basic are the biggest selling point for me. 

Tome,

 

I was interviewed on a design podcast called Ninja v. Pirates, where we talked about the structure of the rules with a lot of depth. That URL is: Ninja vs Pirates Interview. That was in August, when I had the game as a Kickstarter project - you can disregard the stuff on Kickstarter.

 

There are links to reviews and to a rules flowchart off this page: http://buriedwithoutceremony.com/perfect/resources/.

 

Moments ago, I was interviewed by Mr. Bodewell of Victorian Adventure Enthusiast/Sepiachord. That podcast interview will be available at some point soon, and I'll link it when I have the link! We go through the structure of the game, and sort of roleplay out a sample crime cycle.

 

Aside from that, what would you like to see? I am on the road right now, but can try to rope together the resources for a Youtube tutorial. Alternately, I can do a blog post about the flow of the game. What would be most useful to you, as a potential buyer?

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