Last night, I was being interviewed by Matt Black of Steamadelphia for their upcoming Retrofuturoid podcast and the question of personae and live action roleplaying (aka LARPing) was discussed.
To define the issue, a "persona" is a fictional character or personality that a person adopts while interacting with others.
My feelings on the issue are mixed at best.
On one hand, I can see where it comes from. As one of the first true "online" subcultures, steampunks are already accustomed to the anonymous nature of the internet while interacting with others, even with those they consider to be their friends. It stems primarily from the internet's use of avatars and screen-names in place of real world identities, which when mixed with the literary-fiction roots of the steampunk genre, gives the user even more free-reign to adopt an avatar that fits their online personality.
In essence, it's roleplaying, like acting in an improv theater that you don't turn off.

An therein lies my confusion. Inside the structured world of a roleplaying game, it makes sense. You're storybuilding. You're having fun. You're creating a new world and new characters that don't depend on pre-established fiction.
You might even use your roleplaying character as inspiration for your *punk fashion guidelines. For example, if you created an original character named "Captain Tiberious of the HMS Flying Monkeywrench," then you probably have a rough idea of how the crew of the Monkeywrench would dress. You take this self-born inspiration and bring it into the real world as your fashion. You make Monkeywrench pants, and Monkeywrench jackets, and eventually, you have your own thing going based off of something that is wholly original to you.
This is awesome.
But therein lies the danger. A lot of people don't turn it off. To them, steampunk or dieselpunk is an ongoing game; a LARP without a rulebook, where everyone is playing whether they like it or not.
To me, dieselpunk isn't about escape or fantasy. It's about using the past to create something new. And no matter how hard I pretend or hope, Captain Tiberious won't build a better future for me. That's something I need to do myself.
When I meet people at clubs or on the street, I'm Tome Wilson. That's my name. I'm a normal guy with a normal job and a normal house. But I'm also a dieselpunk. I don't make a living through dieselpunk, but I do integrate my dieselpunk interests into my everyday life, into my reality. My study of the past, and my interaction with you the community inspires me to keep moving, keep creating. Without this inspiration, my artistic talents would rust like an old sword left in the scabbard.
So, when I meet someone for the first time, and they introduce themselves as Captain Tiberious of the HMS Monkeywrench, it's a big turn-off. I don't mind hearing about your character, or interacting with your character in the context of a game, but you're a human being. No matter how dull you think your life is, it's infinitely more real than the crew of the Monkeywrench will ever be. And if you have the ambition and imagination it takes to create and fully flesh out a character, then I want to be friends with you no matter how dull you think you are.
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And that's what I would like to hear your feedback on. When you introduce yourself to other *punks whether in real life or online, do you use a persona? If you do, who is it and why do you use it?
Tags: dieselpunk, roleplaying, steampunk
Permalink Reply by Tome Wilson on August 19, 2010 at 3:48pm
Permalink Reply by Lawren H.B. on August 20, 2010 at 10:58pm
Permalink Reply by Jonathan Grimm on September 6, 2010 at 12:34am
Permalink Reply by Tome Wilson on September 14, 2010 at 9:15pm
Permalink Reply by Athenaprime on September 17, 2010 at 12:26pm © 2012 Created by Tome Wilson.