Dieselpunk + Steampunk Culture

Name: Lydia Somerson

Alias: The Raven

Class: Playgirl/Vigilante


Game World: Decomocracy Late 1930's Atlanta (with some globetrotting thrown in on occasion)

Game Type: (low sci-fi, medium magic, medium) cheek/snarky/humorous

Level: 2

Experience: 0/2000


Alignment: Chaotic Good

Race or gang/league: Human/ indie

Body Type:   Small

Gender:  female

Age: 26 ish  Adult

Height:  5'4"

Weight:  100 lbs

Eye color:  green

Hair color:  dark brown, wavy, worn long



Strength: 7/10

Perception: 5/10

Endurance: 9/15

Charisma: 7/15

Intelligence: 5/10

Agility: 12/20

Luck: 6/10


Critical Chance %(L): 6%

Dodge(P):  5

Total AC: 19 = 10 + dodge(5) + Apparel(4)

Initiative(A): 12

Health(E): 29/19  =  base health(level 2 x 10)+Endurance(9)+perks(_)



GOV: 0/1000

Underground: 500/1000 infamy

Organized criminals will try to stop you on sight. Hitmen will be hired to get rid of you. Any criminal-related store will not sell you anything.

 Circus: 0/1000 fame

Hindrance (HIN)






*Knowledge Finance(L)=25/100            [--------------------]

-Knowledge Circus(C) = 75/100            [--------------------]

-Knowledge Geography(I)= 10/100       [--------------------]

-Blades(P)= 11/100                             [ll------------------]

-Blunt weapons(S)= 14/100                  [--------------------]

*Exotic weapons(I)= 26/100                 [lllll---------------]

-Intimidation(S)= 14/100                      [--------------------]

*Unarmed(S)= 25/100                          [lll-----------------]

-Medicine(I)=   10/100                         [--------------------]

-Mechanics(I)= 10/100                         [--------------------]

-Locks(A)= 24/100                               [--------------------]

-Explosives(I)= 10/100                         [--------------------]

*Small guns(P) = 25/100                      [--------------------]

-Big Guns(S)=  14/100                         [--------------------]

*Sneak(A)= 25/100                              [--------------------]

-Conceal(A)= 24/100                            [--------------------]

-Charm(C)= 14/100 (24)                        [--------------------]

-Diplomacy(C)= 14/100                         [--------------------]

*Acrobatics(A)= 50/100                        [--------------------]

-Technology(I)= 10/100                        [--------------------]

-Gambling(L)= 12/100                           [--------------------]



Laguages: Russian, German, understands several eastern European




-Exotic pistols(dual weld)

 Damage: 2d10

Effects: +3 charisma, -20 conceal

Ammo: 20/80 (clip/total)

Range: Medium

Description: Nickel plated and pearl handled


-12ft bullwhip

Type: Exotic

Damage: 1d4

Special traits: disarm, sweep, swing, knockback


-Throwing Knifes

Type: blade

Damage: 1d4+2

Ammo: 20

Special traits: Pin(can pin someone’s hand or leg on a surface, preventing attack or movement)



-Black fedora

Description: A female fedora made to keep the sun and the rain away. A must for any outdoor journey.

-Black mask

Description: A mask that hides the wearer’s face from detection. When worn, nobody knows who you are. All fame and infamy gained while wearing the mask will be kept on the mask, making them activate once the mask is put on.

-White tank top(armored)

Small enough for easy movement, strong enough to protect from knives and

Armor type: Heavy

Defense: +3 AC

-Black Pinstripe Coat

Description: A 1930s overcoat. It’s stripes causes a thinner frame.

Special Traits: +5 sneak

-Black grip gauntlets

Description: special gauntlets with rough bumps on the palms to assure a firm and tight hold.

Special Traits: Any roll during an acrobatics or grapple check is given a +2

-Utility belt

-Black shorts

Description: acrobatic shorts to allow maximum movement and minimal wind resistance. They leave little to the imagination.

Special Traits: +10 charm, +5 acrobatics

-Knee High boots

Armor type: Light

Description: Black boots that cover the lower leg. The soles are extra soft and noiseless.

Special Traits: +5 sneak, AC+1


Accessories: Mother's locket (+50 happiness)




-The Raven Racer

 Acceleration: high

top speed: very high

handling: medium

She has a small yacht, and several cars, none modified, for use when she's not The Raven




Sideshow Scholar: Your character has studied into the art of circus attractions and sideshow acts. You start as an expert in Knowledge Circus(75) and are instantly proficient in acrobatics.


Rich:  she has more money than she can ever spend.  Money is not a problem. Anything from a store can be bought, making the only limitation being the store’s inventory. Upgrades only need blueprints to be completed.


Contacts:  The Raven is not the smartest or wisest Mystery Person out there. But she has the money and the personality that allows her to collect experts.  They provide her with equipment, information, and advice. 



Lydia Somerson was born with a silver spoon in her mouth.  Her father is a rich industrialist who not only survived the Depression, he positively thrived, making their family wealth that much more.  Her mother is minor British nobility and a jetsetting social butterfly, rubbing elbows with the rich and famous.  But being so rich and fabulous leaves little time for child-rearing, so Lydia was raised mostly by the household staff of their estate on a private island in the Outer Banks.


Through a strange set of circumstances, most of the staff on the estate are related to one another, a large, extended family of circus performers who escaped Russia two jumps ahead of the Bolsheviks.  Babushka Kolemnikov, the family matriarch and housekeeper (she was the one who hired the rest of the family) took poor, lonesome, excruciatingly shy Lydia under her wing, and started teaching her about the family business.  Under the tutelage of Babushka, she learned arialism, climbing, trapeze, tightrope walking, and climbing.  Under Uncle Dimitri (Babushka's brother), Lydia learned juggling, knife throwing and how to use the bullwhip and pistols.  Under the footmen she learned eastern and western combat.



  • You have a special event at 2pm (museum)
  • You have a special event at 7pm (party)
  • You can always train with Uncle Dimitri in the Cellar to practice your skills
  • The Devil's Circus is calling you...
  • There is a locked door in the house(Master, 100 lockpick skill needed or a key)

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Replies to This Discussion

And what skill are scissors and shears and KNIFES related to?

Blades.  Thanks for the tip.  Now what am I supposed to do with this information? 

Well, your blade skill is 11, so...
You cut the sleeves off and manage to trim off some of the extra size, making the dress look slimmer and more attractive.

Feeling: almost confident.

How about the jewlery? Anything comes to mind to make them more EXPENSIVE looking?


Fortune (as in having a...)

.....I"m terrible at guessing games.....

For the perfume, I'd guess Chemistry

for the makeup, I'd almost say the circus knowledge would be helpful; all those clowns and performers deal with painting their faces every day, right?  Either that or Chemistry or Art.

(party ballons fall out of the sky) you got the makeup one! You could have also used charm, but the circus knowledge is way higher, so...
You get rid of the purple lipstick and put on some nice bright red. You fade out the eyeshadow, as well as apply blush and powder.
Fortune is close enough to finance, so you got the jewlery one! Hooray! So...
You get earings that dangle, showing off more diamonds than the previous ones, and put on some rings with gems to compliment them.

Feeling: gorgeous

For the perfume, what is another word for "to hide"?


Ehh, that'll work. So...
You dab a little rubbing alcohol on yourself to CONCEAL the smell, making it nice and subtle.

Feeling: unbreakably confident!

You are ready to go to the party! Would you like to have anyone accompany you?

Nobody accompanies her.  She might meet up with somebody there.

(Fashionista 160exp bonus!)
You meet the driver outside and he compliments your appearence as he holds the door open for you, letting you know that tonight is going to be good.

You arrive at the mansion where the party is held, surrounded by "old" and "new" money. Once inside, you are almost overwhelmed by how extravigant everything looks. The butlers all wear white, the white walls are lined with golden accents, priceless paintings around every corner, a giant crystal chandelier over the main hall. There are a lot of faces bunched up in groups of conversation, some you know and some never seen before.

What do you do?
1)Introduce yourself to unfamilar faces
2)mingle with friends
3)get a drink and stand on the side

I really, seriously hate parties like these.  I can fake it if I need to, but the truth is, I'm still the bashful little girl that Babushka took under her wing all those years ago.  When I'm The Raven, I'm confident.  When I'm just Lydia, I feel gawky and unsure.

But I have to make a good show of it.  Gotta maintain the illusion that I'm an air-brained debutante. So I catch a waiter going by with a tray of drinks and snag a glass of champagne from him and start making my way through the crowd.  I see a lovely redheaded girl, just my age... Crap, I know who she is, we were in the same class at Miss Brody's School for Young Ladies, dull dull dull finishing school.  The redheaded girl is one of the Monroe sisters, but I can't remember which one; there are four of them, and they all look like they were carved from the same block of cream cheese.  What's-Her-Face is talking to a tall, handsome man with dark hair and saturnine features.  Intriguing.

Here goes nothing.  I walk up and loop my arm through What's-Her-Face's.  "Oh, my word!  I haven't seen you since Miss Brody's!  How have you been?  And your sisters?  They're well?" I say, in my most cheerful voice.

What's-Her-Face turns, recognizes me, and squeals in delight before giving me a perfunctory hug and two air kisses on my cheeks; her breath smells of expensive rye whiskey.  "Lydia!" she squeals; her voice is like a razor blade.  "I've been well, and the girls are doing beautifully.  Sally just got married, I thought sure you received an invitation."

Had I received an invitation?  Probably.  "Did I?" I said.  "If it was this past spring, then I was out of the country; Mummy wanted to go to Rome for Fashion Week, a girls only excursion, you understand.  Tell Sally I"m sorry, truly I am."  I couldn't remember which one was Sally.  I'm not kidding; they all looked alike.

"Of course!" said Sally, chirpy and as insincere as I was. She turned and smiled at her companion.  "I am so sorry, Lydia, let me introduce you to Mr. Longstreet.  He's only just arrived in town."

(you got anything to brighten up this party?)

(Sorry if this messes up any plans you had for the character of longstreet)
Her companion turns around, flapping his red cape, hands extended. Doves fly out of his sleeves and flutter their feathers all over the place. If that and his top hat didn't let you know he was a magician, he also twirls a magic wand in his hand; tipping his hat to you coyly.

"It is a pleasure to meet you, dear lady! You are in the presence of a master magician," he brags with a roll of his tongue. "The great Brento Longstreet!"

"How did you meet... Mr. Longstreet?" You ask Sally cautiously.

"Well, he was on an expedition when-"

Brento moved in front of her, using his cape to hide her and be the center of attention. "Allow me to tell the tale! I was on an expedition, looking for magic of course, when I found this little lady in Rome."

"What kind of magic could you possibly find in Rome?"

He tosses his head to the side, playing with his grey goatee. "What magic, she asks. Silly girl. Do you have any idea about the history of the old country? Where there is history, there is magic; and what Rome has is a lot of history."

What do you ask him?
1)what he found in Rome
2)why is he in america
3)ask about the devil's circus

(I had no specific plans for him; I just threw him out there to be your playpretty if you wanted him, and if you didn't, well, he carried his spear nicely :D )

I couldn't help smiling at Longstreet's performance.  And what a performance it was, with the birds and the grand gestures.  "Really!" I said.  I couldn't help but play along, and when I spoke, I sounded even more breathlessly caught up than I actually felt.  "What did you find in Rome?"


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